#if defined(FASTLED_HAS_NETWORKING) && 0
#ifdef _WIN32

#include "socket_win.h"

// Additional includes for platform functions
#include "fl/shared_ptr.h"

// Additional Windows header isolation for implementation
#ifndef NOMSG
#define NOMSG
#endif
#ifndef NOWINSTYLES
#define NOWINSTYLES
#endif
#ifndef NOSYSMETRICS
#define NOSYSMETRICS
#endif
#ifndef NOCLIPBOARD
#define NOCLIPBOARD
#endif
#ifndef NOCOLOR
#define NOCOLOR
#endif
#ifndef NOKERNEL
#define NOKERNEL
#endif
#ifndef NONLS
#define NONLS
#endif
#ifndef NOMEMMGR
#define NOMEMMGR
#endif
#ifndef NOMETAFILE
#define NOMETAFILE
#endif
#ifndef NOOPENFILE
#define NOOPENFILE
#endif
#ifndef NOSCROLL
#define NOSCROLL
#endif
#ifndef NOTEXTMETRIC
#define NOTEXTMETRIC
#endif
#ifndef NOWH
#define NOWH
#endif
#ifndef NOWINOFFSETS
#define NOWINOFFSETS
#endif
#ifndef NOKANJI
#define NOKANJI
#endif
#ifndef NOICONS
#define NOICONS
#endif
#ifndef NORASTEROPS
#define NORASTEROPS
#endif
#ifndef NOSHOWWINDOW
#define NOSHOWWINDOW
#endif
#ifndef OEMRESOURCE
#define OEMRESOURCE
#endif
#ifndef NOATOM
#define NOATOM
#endif
#ifndef NOCTLMGR
#define NOCTLMGR
#endif
#ifndef NODRAWTEXT
#define NODRAWTEXT
#endif

// Additional includes for implementation
#include <sys/types.h>
#include <cstdarg>  // For va_list in fcntl emulation

namespace fl {

//=============================================================================
// Helper Functions for Windows Socket Normalization
//=============================================================================

bool initialize_winsock() {
    static bool initialized = false;
    if (!initialized) {
        WSADATA wsaData;
        int result = WSAStartup(MAKEWORD(2, 2), &wsaData);
        initialized = (result == 0);
    }
    return initialized;
}

void cleanup_winsock() {
    WSACleanup();
}

int translate_windows_error(int wsa_error) {
    switch (wsa_error) {
        case WSAEWOULDBLOCK: return EWOULDBLOCK;
        case WSAECONNREFUSED: return ECONNREFUSED;
        case WSAETIMEDOUT: return ETIMEDOUT;
        case WSAENETUNREACH: return ENETUNREACH;
        case WSAEACCES: return EACCES;
        case WSAEADDRINUSE: return EADDRINUSE;
        case WSAEINVAL: return EINVAL;
        case WSAENOTCONN: return ENOTCONN;
        case WSAECONNRESET: return ECONNRESET;
        case WSAECONNABORTED: return ECONNABORTED;
        default: return wsa_error;
    }
}

//=============================================================================
// Normalized POSIX-Style Socket API Functions
//=============================================================================

// Core Socket Operations
int socket(int domain, int type, int protocol) {
    if (!initialize_winsock()) {
        return -1;
    }
    SOCKET sock = ::socket(domain, type, protocol);
    return (sock == INVALID_SOCKET) ? -1 : static_cast<int>(sock);
}

int socketpair(int domain, int type, int protocol, int sv[2]) {
    // Windows doesn't support socketpair - return error
    (void)domain; (void)type; (void)protocol; (void)sv;
    WSASetLastError(WSAEAFNOSUPPORT);
    return -1;
}

// Addressing
int bind(int sockfd, const struct sockaddr *addr, socklen_t addrlen) {
    SOCKET sock = static_cast<SOCKET>(sockfd);
    int result = ::bind(sock, reinterpret_cast<const ::sockaddr*>(addr), addrlen);
    return (result == SOCKET_ERROR) ? -1 : 0;
}

int connect(int sockfd, const struct sockaddr *addr, socklen_t addrlen) {
    SOCKET sock = static_cast<SOCKET>(sockfd);
    int result = ::connect(sock, reinterpret_cast<const ::sockaddr*>(addr), addrlen);
    return (result == SOCKET_ERROR) ? -1 : 0;
}

int listen(int sockfd, int backlog) {
    SOCKET sock = static_cast<SOCKET>(sockfd);
    int result = ::listen(sock, backlog);
    return (result == SOCKET_ERROR) ? -1 : 0;
}

int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen) {
    SOCKET server_sock = static_cast<SOCKET>(sockfd);
    int addr_len = addrlen ? static_cast<int>(*addrlen) : 0;
    SOCKET client_sock = ::accept(server_sock, reinterpret_cast<::sockaddr*>(addr), &addr_len);
    if (addrlen) *addrlen = static_cast<socklen_t>(addr_len);
    return (client_sock == INVALID_SOCKET) ? -1 : static_cast<int>(client_sock);
}

// Data Transfer
ssize_t send(int sockfd, const void *buf, size_t len, int flags) {
    SOCKET sock = static_cast<SOCKET>(sockfd);
    int result = ::send(sock, static_cast<const char*>(buf), static_cast<int>(len), flags);
    return (result == SOCKET_ERROR) ? -1 : static_cast<ssize_t>(result);
}

ssize_t recv(int sockfd, void *buf, size_t len, int flags) {
    SOCKET sock = static_cast<SOCKET>(sockfd);
    int result = ::recv(sock, static_cast<char*>(buf), static_cast<int>(len), flags);
    return (result == SOCKET_ERROR) ? -1 : static_cast<ssize_t>(result);
}

ssize_t sendto(int sockfd, const void *buf, size_t len, int flags,
               const struct sockaddr *dest_addr, socklen_t addrlen) {
    SOCKET sock = static_cast<SOCKET>(sockfd);
    int result = ::sendto(sock, static_cast<const char*>(buf), static_cast<int>(len), flags,
                         reinterpret_cast<const ::sockaddr*>(dest_addr), addrlen);
    return (result == SOCKET_ERROR) ? -1 : static_cast<ssize_t>(result);
}

ssize_t recvfrom(int sockfd, void *buf, size_t len, int flags,
                 struct sockaddr *src_addr, socklen_t *addrlen) {
    SOCKET sock = static_cast<SOCKET>(sockfd);
    int addr_len = addrlen ? static_cast<int>(*addrlen) : 0;
    int result = ::recvfrom(sock, static_cast<char*>(buf), static_cast<int>(len), flags,
                           reinterpret_cast<::sockaddr*>(src_addr), &addr_len);
    if (addrlen) *addrlen = static_cast<socklen_t>(addr_len);
    return (result == SOCKET_ERROR) ? -1 : static_cast<ssize_t>(result);
}

// Connection Teardown
int shutdown(int sockfd, int how) {
    SOCKET sock = static_cast<SOCKET>(sockfd);
    int result = ::shutdown(sock, how);
    return (result == SOCKET_ERROR) ? -1 : 0;
}

int close(int fd) {
    SOCKET sock = static_cast<SOCKET>(fd);
    int result = ::closesocket(sock);
    return (result == SOCKET_ERROR) ? -1 : 0;
}

// Socket Options
int setsockopt(int sockfd, int level, int optname, const void *optval, socklen_t optlen) {
    SOCKET sock = static_cast<SOCKET>(sockfd);
    
    // Handle SO_REUSEPORT specially - not supported on Windows
    if (level == SOL_SOCKET && optname == SO_REUSEPORT) {
        WSASetLastError(WSAENOPROTOOPT);
        return -1;
    }
    
    int result = ::setsockopt(sock, level, optname, static_cast<const char*>(optval), optlen);
    return (result == SOCKET_ERROR) ? -1 : 0;
}

int getsockopt(int sockfd, int level, int optname, void *optval, socklen_t *optlen) {
    SOCKET sock = static_cast<SOCKET>(sockfd);
    int len = optlen ? static_cast<int>(*optlen) : 0;
    int result = ::getsockopt(sock, level, optname, static_cast<char*>(optval), &len);
    if (optlen) *optlen = static_cast<socklen_t>(len);
    return (result == SOCKET_ERROR) ? -1 : 0;
}

// Address Information
int getpeername(int sockfd, struct sockaddr *addr, socklen_t *addrlen) {
    SOCKET sock = static_cast<SOCKET>(sockfd);
    int len = addrlen ? static_cast<int>(*addrlen) : 0;
    int result = ::getpeername(sock, reinterpret_cast<::sockaddr*>(addr), &len);
    if (addrlen) *addrlen = static_cast<socklen_t>(len);
    return (result == SOCKET_ERROR) ? -1 : 0;
}

int getsockname(int sockfd, struct sockaddr *addr, socklen_t *addrlen) {
    SOCKET sock = static_cast<SOCKET>(sockfd);
    int len = addrlen ? static_cast<int>(*addrlen) : 0;
    int result = ::getsockname(sock, reinterpret_cast<::sockaddr*>(addr), &len);
    if (addrlen) *addrlen = static_cast<socklen_t>(len);
    return (result == SOCKET_ERROR) ? -1 : 0;
}

// Address Resolution (simplified - Windows has these functions)
int inet_pton(int af, const char *src, void *dst) {
    return ::inet_pton(af, src, dst);
}

const char* inet_ntop(int af, const void *src, char *dst, socklen_t size) {
    return ::inet_ntop(af, src, dst, static_cast<size_t>(size));
}

// fcntl emulation for non-blocking sockets
int fcntl(int fd, int cmd, ...) {
    SOCKET sock = static_cast<SOCKET>(fd);
    
    if (cmd == F_GETFL) {
        // Windows doesn't provide a way to query non-blocking status
        // Return 0 (blocking) as default
        return 0;
    } else if (cmd == F_SETFL) {
        va_list args;
        va_start(args, cmd);
        int flags = va_arg(args, int);
        va_end(args);
        
        u_long mode = (flags & O_NONBLOCK) ? 1 : 0;
        int result = ioctlsocket(sock, FIONBIO, &mode);
        return (result == SOCKET_ERROR) ? -1 : 0;
    }
    
    WSASetLastError(WSAEINVAL);
    return -1;
}

// Error handling
int get_errno() {
    return translate_windows_error(WSAGetLastError());
}

//=============================================================================
// Platform-specific functions (required by socket_factory.cpp)
//=============================================================================

fl::shared_ptr<Socket> create_platform_socket(const SocketOptions& options) {
    // Windows doesn't have a specific Socket implementation class yet
    // Return nullptr for now - this will need a Windows Socket class implementation
    (void)options;
    return nullptr;
}

bool platform_supports_ipv6() {
    // Windows supports IPv6
    return true;
}

bool platform_supports_tls() {
    // TLS would need to be implemented at a higher level for Windows
    return false;
}

bool platform_supports_non_blocking_connect() {
    // Windows supports non-blocking operations
    return true;
}

bool platform_supports_socket_reuse() {
    // Windows supports SO_REUSEADDR
    return true;
}

} // namespace fl

#endif // _WIN32
#endif // FASTLED_HAS_NETWORKING 
