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C++

/// @file FxCylon.ino
/// @brief Cylon eye effect with ScreenMap
/// @example FxCylon.ino
///
/// This sketch is fully compatible with the FastLED web compiler. To use it do the following:
/// 1. Install Fastled: `pip install fastled`
/// 2. cd into this examples page.
/// 3. Run the FastLED web compiler at root: `fastled`
/// 4. When the compiler is done a web page will open.
#include <FastLED.h>
#include "fx/1d/cylon.h"
#include "fl/screenmap.h"
using namespace fl;
// How many leds in your strip?
#define NUM_LEDS 64
// For led chips like Neopixels, which have a data line, ground, and power, you just
// need to define DATA_PIN. For led chipsets that are SPI based (four wires - data, clock,
// ground, and power).
#define DATA_PIN 2
// Define the array of leds
CRGB leds[NUM_LEDS];
// Create a Cylon instance
Cylon cylon(NUM_LEDS);
void setup() {
ScreenMap screenMap = ScreenMap::DefaultStrip(NUM_LEDS, 1.5f, 0.5f);
FastLED.addLeds<WS2812,DATA_PIN,RGB>(leds,NUM_LEDS).setRgbw().setScreenMap(screenMap);
FastLED.setBrightness(84);
}
void loop() {
cylon.draw(Fx::DrawContext(millis(), leds));
FastLED.show();
delay(cylon.delay_ms);
}