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fahnen_esp32/.pio/libdeps/esp01_1m/FastLED/CLAUDE.md

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FastLED AI Agent Guidelines

Quick Reference

This project uses directory-specific agent guidelines. See:

  • CI/Build Tasks: ci/AGENTS.md - Python build system, compilation, MCP server tools
  • Testing: tests/AGENTS.md - Unit tests, test execution, validation requirements
  • Examples: examples/AGENTS.md - Arduino sketch compilation, .ino file rules

Key Commands

  • uv run test.py - Run all tests
  • uv run test.py --cpp - Run C++ tests only
  • uv run test.py TestName - Run specific C++ test (e.g., uv run test.py xypath)
  • bash lint - Run code formatting/linting
  • uv run ci/ci-compile.py uno --examples Blink - Compile examples for specific platform
  • uv run ci/wasm_compile.py examples/Blink --just-compile - Compile Arduino sketches to WASM
  • uv run mcp_server.py - Start MCP server for advanced tools

QEMU Commands

  • uv run ci/install-qemu.py - Install QEMU for ESP32 emulation (standalone)
  • uv run test.py --qemu esp32s3 - Run QEMU tests (installs QEMU automatically)
  • FASTLED_QEMU_SKIP_INSTALL=true uv run test.py --qemu esp32s3 - Skip QEMU installation step

Core Rules

Command Execution (ALL AGENTS)

  • Python: Always use uv run python script.py (never just python)
  • Stay in project root - never cd to subdirectories
  • Git-bash compatibility: Prefix commands with space: bash test

C++ Code Standards

  • Use fl:: namespace instead of std::
  • **If you want to use a stdlib header like <type_traits>, look check for equivalent in fl/type_traits.h
  • Use proper warning macros from fl/compiler_control.h
  • Follow existing code patterns and naming conventions

JavaScript Code Standards

  • After modifying any JavaScript files: Always run bash lint --js to ensure proper formatting

Memory Refresh Rule

🚨 ALL AGENTS: Read the relevant AGENTS.md file before concluding work to refresh memory about current project rules and requirements.


This file intentionally kept minimal. Detailed guidelines are in directory-specific AGENTS.md files.