Files
fahnen_esp32/.pio/libdeps/esp01_1m/FastLED/examples/Animartrix/Animartrix.ino

159 lines
3.9 KiB
C++

/// @file Animartrix.ino
/// @brief Demo of the Animatrix effects
/// @example Animartrix.ino
///
/// This sketch is fully compatible with the FastLED web compiler. To use it do the following:
/// 1. Install Fastled: `pip install fastled`
/// 2. cd into this examples page.
/// 3. Run the FastLED web compiler at root: `fastled`
/// 4. When the compiler is done a web page will open.
///
/// @author Stefan Petrick
/// @author Zach Vorhies (FastLED adaptation)
///
/*
This demo is best viewed using the FastLED compiler.
Windows/MacOS binaries: https://github.com/FastLED/FastLED/releases
Python
Install: pip install fastled
Run: fastled <this sketch directory>
This will compile and preview the sketch in the browser, and enable
all the UI elements you see below.
OVERVIEW:
This is the famouse Animartrix demo by Stefan Petrick. The effects are generated
using polor polar coordinates. The effects are very complex and powerful.
*/
#define FL_ANIMARTRIX_USES_FAST_MATH 1
/*
Performence notes @64x64:
* ESP32-S3:
* FL_ANIMARTRIX_USES_FAST_MATH 0: 143ms
* FL_ANIMARTRIX_USES_FAST_MATH 1: 90ms
*/
#include "FastLED.h"
#if !SKETCH_HAS_LOTS_OF_MEMORY
// Platform does not have enough memory
void setup() {}
void loop() {}
#else
// DRAW TIME: 7ms
#include <FastLED.h>
#include "fl/json.h"
#include "fl/slice.h"
#include "fx/fx_engine.h"
#include "fx/2d/animartrix.hpp"
#include "fl/ui.h"
using namespace fl;
#define LED_PIN 3
#define BRIGHTNESS 32
#define COLOR_ORDER GRB
#define MATRIX_WIDTH 64
#define MATRIX_HEIGHT 64
#define NUM_LEDS (MATRIX_WIDTH * MATRIX_HEIGHT)
#define FIRST_ANIMATION POLAR_WAVES
// This is purely use for the web compiler to display the animartrix effects.
// This small led was chosen because otherwise the bloom effect is too strong.
#define LED_DIAMETER 0.15 // .15 cm or 1.5mm
#define POWER_LIMITER_ACTIVE
#define POWER_VOLTS 5
#define POWER_MILLIAMPS 2000
CRGB leds[NUM_LEDS];
XYMap xyMap = XYMap::constructRectangularGrid(MATRIX_WIDTH, MATRIX_HEIGHT);
UITitle title("Animartrix");
UIDescription description("Demo of the Animatrix effects. @author of fx is StefanPetrick");
UISlider brightness("Brightness", BRIGHTNESS, 0, 255);
UINumberField fxIndex("Animartrix - index", 0, 0, NUM_ANIMATIONS - 1);
UINumberField colorOrder("Color Order", 0, 0, 5);
UISlider timeSpeed("Time Speed", 1, -10, 10, .1);
Animartrix animartrix(xyMap, FIRST_ANIMATION);
FxEngine fxEngine(NUM_LEDS);
const bool kPowerLimiterActive = false;
void setup_max_power() {
if (kPowerLimiterActive) {
FastLED.setMaxPowerInVoltsAndMilliamps(POWER_VOLTS, POWER_MILLIAMPS); // Set max power to 2 amps
}
}
void setup() {
Serial.begin(115200);
FL_WARN("*** SETUP ***");
auto screen_map = xyMap.toScreenMap();
screen_map.setDiameter(LED_DIAMETER);
FastLED.addLeds<WS2811, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS)
.setCorrection(TypicalLEDStrip)
.setScreenMap(screen_map);
FastLED.setBrightness(brightness);
setup_max_power();
fxEngine.addFx(animartrix);
colorOrder.onChanged([](int value) {
switch(value) {
case 0: value = RGB; break;
case 1: value = RBG; break;
case 2: value = GRB; break;
case 3: value = GBR; break;
case 4: value = BRG; break;
case 5: value = BGR; break;
}
animartrix.setColorOrder(static_cast<EOrder>(value));
});
}
void loop() {
FL_WARN("*** LOOP ***");
uint32_t start = millis();
FastLED.setBrightness(brightness);
fxEngine.setSpeed(timeSpeed);
static int lastFxIndex = -1;
if (fxIndex.value() != lastFxIndex) {
lastFxIndex = fxIndex;
animartrix.fxSet(fxIndex);
}
fxEngine.draw(millis(), leds);
uint32_t end = millis();
FL_WARN("*** DRAW TIME: " << int(end - start) << "ms");
FastLED.show();
uint32_t end2 = millis();
FL_WARN("*** SHOW + DRAW TIME: " << int(end2 - start) << "ms");
}
#endif // __AVR__