Files
fahnen_esp32/.pio/libdeps/esp01_1m/FastLED/examples/FxEngine/FxEngine.ino

80 lines
2.0 KiB
C++

/// @file FxEngine.ino
/// @brief Demonstrates FxEngine for switching between effects
/// @example FxEngine.ino
///
/// This sketch is fully compatible with the FastLED web compiler. To use it do the following:
/// 1. Install Fastled: `pip install fastled`
/// 2. cd into this examples page.
/// 3. Run the FastLED web compiler at root: `fastled`
/// 4. When the compiler is done a web page will open.
#include <FastLED.h>
using namespace fl;
#if defined(__AVR__)
// __AVR__: Not enough memory enough for the FxEngine, so skipping this example
void setup() {}
void loop() {}
#else
#include "fx/2d/noisepalette.h"
#include "fx/2d/animartrix.hpp"
#include "fx/fx_engine.h"
#include "fl/ui.h"
#define LED_PIN 2
#define BRIGHTNESS 96
#define LED_TYPE WS2811
#define COLOR_ORDER GRB
#define MATRIX_WIDTH 22
#define MATRIX_HEIGHT 22
#define NUM_LEDS (MATRIX_WIDTH * MATRIX_HEIGHT)
#ifdef __EMSCRIPTEN__
#define IS_SERPINTINE false
#else
#define IS_SERPINTINE true
#endif
UISlider SCALE("SCALE", 20, 20, 100);
UISlider SPEED("SPEED", 30, 20, 100);
CRGB leds[NUM_LEDS];
XYMap xyMap(MATRIX_WIDTH, MATRIX_HEIGHT, IS_SERPINTINE); // No serpentine
NoisePalette noisePalette1(xyMap);
NoisePalette noisePalette2(xyMap);
FxEngine fxEngine(NUM_LEDS);
UICheckbox switchFx("Switch Fx", true);
void setup() {
delay(1000); // sanity delay
FastLED.addLeds<LED_TYPE, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS)
.setCorrection(TypicalLEDStrip)
.setScreenMap(MATRIX_WIDTH, MATRIX_HEIGHT);
FastLED.setBrightness(96);
noisePalette1.setPalettePreset(2);
noisePalette2.setPalettePreset(4);
fxEngine.addFx(noisePalette1);
fxEngine.addFx(noisePalette2);
}
void loop() {
noisePalette1.setSpeed(SPEED);
noisePalette1.setScale(SCALE);
noisePalette2.setSpeed(SPEED);
noisePalette2.setScale(int(SCALE) * 3 / 2); // Make the different.
EVERY_N_SECONDS(1) {
if (switchFx) {
fxEngine.nextFx(500);
}
}
fxEngine.draw(millis(), leds);
FastLED.show();
}
#endif // __AVR__