80 lines
2.0 KiB
C++
80 lines
2.0 KiB
C++
/// @file FxEngine.ino
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/// @brief Demonstrates FxEngine for switching between effects
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/// @example FxEngine.ino
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///
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/// This sketch is fully compatible with the FastLED web compiler. To use it do the following:
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/// 1. Install Fastled: `pip install fastled`
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/// 2. cd into this examples page.
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/// 3. Run the FastLED web compiler at root: `fastled`
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/// 4. When the compiler is done a web page will open.
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#include <FastLED.h>
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using namespace fl;
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#if defined(__AVR__)
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// __AVR__: Not enough memory enough for the FxEngine, so skipping this example
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void setup() {}
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void loop() {}
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#else
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#include "fx/2d/noisepalette.h"
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#include "fx/2d/animartrix.hpp"
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#include "fx/fx_engine.h"
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#include "fl/ui.h"
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#define LED_PIN 2
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#define BRIGHTNESS 96
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#define LED_TYPE WS2811
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#define COLOR_ORDER GRB
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#define MATRIX_WIDTH 22
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#define MATRIX_HEIGHT 22
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#define NUM_LEDS (MATRIX_WIDTH * MATRIX_HEIGHT)
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#ifdef __EMSCRIPTEN__
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#define IS_SERPINTINE false
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#else
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#define IS_SERPINTINE true
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#endif
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UISlider SCALE("SCALE", 20, 20, 100);
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UISlider SPEED("SPEED", 30, 20, 100);
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CRGB leds[NUM_LEDS];
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XYMap xyMap(MATRIX_WIDTH, MATRIX_HEIGHT, IS_SERPINTINE); // No serpentine
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NoisePalette noisePalette1(xyMap);
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NoisePalette noisePalette2(xyMap);
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FxEngine fxEngine(NUM_LEDS);
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UICheckbox switchFx("Switch Fx", true);
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void setup() {
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delay(1000); // sanity delay
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FastLED.addLeds<LED_TYPE, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS)
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.setCorrection(TypicalLEDStrip)
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.setScreenMap(MATRIX_WIDTH, MATRIX_HEIGHT);
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FastLED.setBrightness(96);
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noisePalette1.setPalettePreset(2);
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noisePalette2.setPalettePreset(4);
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fxEngine.addFx(noisePalette1);
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fxEngine.addFx(noisePalette2);
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}
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void loop() {
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noisePalette1.setSpeed(SPEED);
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noisePalette1.setScale(SCALE);
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noisePalette2.setSpeed(SPEED);
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noisePalette2.setScale(int(SCALE) * 3 / 2); // Make the different.
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EVERY_N_SECONDS(1) {
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if (switchFx) {
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fxEngine.nextFx(500);
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}
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}
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fxEngine.draw(millis(), leds);
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FastLED.show();
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}
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#endif // __AVR__
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