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fahnen_esp32/.pio/libdeps/esp01_1m/ArtnetWifi/README.md

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# ArtnetWifi
[![arduino-library-badge](https://www.ardu-badge.com/badge/ArtnetWifi.svg?)](https://www.ardu-badge.com/ArtnetWifi)
An Art-Net library for Wifi-Arduino's. Tested on ESP8266, ESP32, Pi Pico W, WiFi101 (e.g. MKR1000) and WiFiNINA (e.g. NANO 33 IoT) devices.
Note: this library assumes you are using a wifi module.
Based on https://github.com/natcl/Artnet [master](https://github.com/natcl/Artnet/archive/master.zip)
## Installation
### Arduino IDE
Navigate to **Sketch** -> **Include Library** -> **Manage Libraries...**,
then search for `ArtnetWifi` and the library will show up. Click **Install** and the library is ready to use.
### PlatformIO Core (CLI)
```
$ pio init --board nodemcuv2
$ pio lib install artnetwifi
```
### Manual
Place this in your `~/Documents/Arduino/libraries` folder.
## Examples
Different examples are provided, here is a summary of what each example does.
### ArtnetWifiDebug
Simple test for WiFi, serial and Art-Net.
Example output (Serial Monitor, 115200 Baud):
```
DMX: Univ: 0, Seq: 0, Data (48): 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ...
```
If this example is not working, don't try anything else!
### ArtnetWifiDebug2 (ArtnetWifiDebug with C++11 style)
See **ArtnetWifiDebug**.
**Note:** Not all controllers support this type of code!
### ArtnetWifiFastLED
This example will receive multiple universes via Art-Net and control a strip of WS2812 LEDs via the [FastLED library](https://github.com/FastLED/FastLED). It is similar to the NeoPixel example but it will work on the ESP32 and the ESP8266 controller as well.
### ArtnetWifiNeoPixel
This example will receive multiple universes via Art-Net and control a strip of WS2811 LEDs via Adafruit's [NeoPixel library](https://github.com/adafruit/Adafruit_NeoPixel).
### ArtnetWifiTransmit
This is a simple transmitter. Send 3 byte over into the Art-Net, to make a RGB light ramp-up in white.
### Notes
The examples `FastLED` and `NeoPixel` can utilize many universes to light up hundreds of LEDs.
Normaly Art-Net frame can handle 512 bytes. Divide this by 3 colors, so a single universe can
have 170.66 LEDs. For easy access, only 170 LEDs are used. The last 2 byte per universe are "lost".
**Example:** 240 LEDs, 720 Byte, 2 Universes
**Universe "1"**
|Byte | 1| 2| 3|...|508|509|510|511|512|
|:----|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|:-:|
|Color| R| G| B|...| R| G| B| x | x |
|LED | 1| 1| 1|...|170|170|170| | |
**Universe "2"**
|Byte | 1| 2| 3|...|208|209|210|
|:----|:-:|:-:|:-:|:-:|:-:|:-:|:-:|
|Color| R| G| B|...| R| G| B|
|LED |171|171|171|...|240|240|240|
*You only have to send 510 byte DMX-data per frame. Extra byte(s) at the end will be ignored!*
# Art-Net
Art-Net(tm) is a trademark of Artistic Licence Holdings Ltd. The Art-Net protocol and associated documentation is copyright Artistic Licence Holdings Ltd.
[Art-Net](http://www.artisticlicence.com/WebSiteMaster/User%20Guides/art-net.pdf)